The Diploma in Game Design (DGD) provides access to the dynamic industry of game design and production. The programme is designed to help you join a new generation of game designers who are entrepreneurial and well-equipped with design knowledge and technical skills.
You will learn how to plan and build successful games on a variety of platforms, such as mobile devices, and have the opportunity to publish your games before you graduate.
An important aspect of your learning journey with DGD is the hands-on training. Practical sessions enable you to master 2D and 3D design software and skill sets to create a portfolio of games of different genres. In addition, relevant industry attachment with game companies or organisations with game design divisions allows you to gain real-world experience. You get to hone your game-making talent through Global Game Jam Singapore which is organised annually by DGD.
DGD graduates can look forward to a variety of professions. They can join game companies, publishers, and organisations that require design and production skill sets. Graduates can also become entrepreneurs by starting their own game studio or game-related businesses.
For more information about university pathways, visit RP's Further Studies.
To find out more about how you can apply for this diploma, visit Republic Poly's Admissions page.
Want to find out more about the school that offers this diploma? Then drop by the School of Technology for the Arts's homepage now!
The course structure consists of general, discipline, and specialisation modules. There is also an industry orientation component.
Each module is equivalent to four modular credits (MC).
B102 Organisational Behaviour
G101 Cognitive Processes and Problem Solving
G107 Effective Communication
G905 Life Skills
T201 Creative Concepts
T202 Art of Story
T601 Arts History (2 MCs)
T602 Creative Enterprise (2 MCs)
T105 Game Programming
T130 Tools for Game Design
T203 Character Design
T230 Game Studies
T231 Analog Game Theory
T232 Visual Scripting for Designers
T234 Level and World Design
T256 Colour and Typography
T331 Game Design Workshop
T333 Game Production & Management
T345 Play Experience Design
T380 Portfolio Development
T931 Industry Immersion Programme (20 MCs)
Obtain a total of 4 modular credits from the prescribed range of modules offered by the schools in RP.
For a full listing of entry requirements, please click here.
To graduate with a Diploma in Game Design, you must complete a total of 122 modular credits. You should be able to do this within three years of enrolment if you successfully complete on average five modules, or its equivalent, per semester.
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